Although still relying on a full 3D engine with fixed camera perspectives, Broken Sword: The Angel of Death returns to its roots by reintroducing point-and-click-based mouse control next to keyboard control, along with a new drag-and-drop control mechanism. A few puzzles are still action-based, but you are now given more time to act in stressful situations, rather than having to make split-second decisions. Next to the regular puzzles, you need to investigate images, texts and clues in the central manuscript as the story progresses.